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AI×eSports

NEXT GEN FPS TRAINING HAS ARRIVED

The ultimate FPS/TPS training solution: Ai Lab blends cutting-edge performance tracking and analytics with artificial intelligence and machine learning to make you better, faster.

With our new Creator Studio, you have the power to create nearly any training scenario you can imagine and share it with the world. Easily create your own maps, including: exterior terrains, buildings, interiors, and interactable objects. Build weapons with your own skins, targets with completely customizable behaviors, and even player-controlled characters. If you can think it, we want to help you create it.

Everything you create is completely shareable through our workshop! Creators have access to custom dashboards to track how their creations are being used, get credit for their creations, and get rewarded for the things that they create

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可能性に満ち、世界から注目を集めるeスポーツの世界。高校の勉強をしながら、個人戦・チーム戦さまざまなゲームをプレイし、プレイヤーとしてのスキルアップを図ります。 プロゲーマーを目指す授業だけではありません。プログラミングもプロ講師から本格的に学ぶことができますので、eスポーツ業界だけでなく、ゲーム業界のクリエイターも目指すことができます。

好きなことが仕事になる!

ゲームが大好き!ゲームなら何時間でもできる。そんな「好き」をプロゲーマーとして活躍できるスキルに伸ばします。好きだから熱中できる、頑張れる。 ヒューマンキャンパス高校はそんなやる気あふれるキミを全力でバックアップいたします!

 

eスポーツ業界に近づける!

eスポーツを取り巻く市場は拡大を続けており、プロゲーマーから、ゲームアナリスト、イベント企画まで、多くの人が活躍しています。eスポーツ業界、ゲームそのものを 取り巻く業界について学ぶことで業界で長く活躍できる人材を育成します。

 

プレイヤーだけじゃない。クリエイターも目指せる!

プロゲーマーを目指して日々ゲームの腕を磨くだけでなく、同時にプロ講師からプログラミングも学びます。 教育連携校のヒューマンアカデミーで本格的にプログラミングを学ぶことで、クリエイターとして業界就職を目指すこともできます。

Forbes has created a ranking of the 12 most valuable esports companies today, based on interviews with corporate owners, bankers and industry experts. Only companies participating in game competition were included, and game sales companies and stadium builders were excluded. Below are the 12 companies in the ranking and their valuations.

1st place Cloud 9-$310 million
2nd place: Team Solo Mid-$250 million
3rd place Team Liquid-$200 million
4th place Echo Fox-$150 million
5th place OpTic Gaming-$130 million
6th place Fnatic-$120 million
7th Gen.G Esports-$110 million
8th place G2 Esports-$105 million
9th place Immortals-$100 million
10th place Envy Gaming-$95 million
11th place 100 Thieves-$90 million
12th place Counter Logic Gaming-$50 million

 

HOW BECAME THE SUPREME OF E-SPORTS

A new kind of entertainment company that blends gaming and apparel

uringDuring a recent online merchandise drop, gaming fans eagerly refreshed a page waiting for access to a small range of limited edition sweatshirts, T-shirts, and hoodies. The prices were high, but the apparel didn’t last long: more than $500,000 worth of gear sold out in just five minutes. It’s the kind of thing that calls to mind established streetwear brands like Supreme. But in this case, the clothing was branded with a very different logo: one of the hottest names in competitive gaming.

E-sports is a burgeoning business, but it’s also an uncertain one. While it’s been around for decades and spawned ambitious projects like the global Overwatch League, it’s still largely unclear whether competitive gaming is, or ever will be, as big as many have predicted. Amid this constantly shifting climate, several e-sports organizations are attempting to hedge their bets by depending less on only winning tournaments. is among the most successful to date.

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